2011
11.09

The winners of the competitions have now been notified by email. If you didn’t win, sorry. That’s just how it goes. Winners were selected by random draw for both competitions between all correct entries submitted and comments left.

Thanks to everyone for taking the time to give the podcast a listen and the great feedback you all gave us. I’m sure there will be more podcasts to come in future.

Glasslands Digital Book Winner – Paulski.

Gold Elite Avatar Winners - Brainp0wa, Iztari, Sheogorath and comik300.

 

2011
10.26

We’re excited to finally put out our first podcast after months of planning and scheduling and considering, denying and finally getting on with it. The Forward Unto Dawn Podcast features considered discussions about pertinent Halo fiction and gaming developments. We delve deep into Halo fiction and gameplay mechanics, matchmaking updates and exciting new features coming to the gameplay ecosystem.

Episode One is now live!

2011
10.23

Which game defines “classic” Halo and how will 343 approach it?

2011
10.18

The Article and Concept Art Gallery has just been updated. Whilst we have yet to add our own article-related items, the official art keeps coming in.

We have some breathtaking new pieces of art including over half a dozen of new Halo: Reach campaign concept art pieces by the amazingly talented Mark Goldsworthy. Some of these pieces will make your jaw drop and really makes you wish current gaming hardware would catch up to the imagination of such great artists.

We also have some officially released art from the new Halo art book, The Great Journey: The Art of Building Worlds. Some of the art is new and some is not and some has never been seen before whilst other pieces are familar to most fans on the internet. The book itself is an art’s fan’s dream come true with over four hundred individual pieces of Halo art. Do yourself a favour and pick up a copy.

And finally we’ve posted some amazing concept art for the unpublished and sadly cancelled Halo MMO by the artist Dylan Cole and Ensemble Studios. Say what you want about the direction the MMO was heading into when it got cancelled but it is clear that Cole really had the Forerunner look and feel nailed down.

2011
10.15

All units! We need more experiments like Halo Wars.

2011
10.08

Is time travel the answer to a ten year old question?

2011
09.27

Why I hate and love Waypoint and how it must evolve for future Halo games.

2011
09.27

A look at the connection between the Gravemind of the Halo trilogy and a civilization that existed far before even the mighty Forerunner Ecumene.

2011
09.17

The recent Deus Ex ads “controversy” got me thinking…

2011
09.04


A quick look at the concepts behind Halo 4.